/*
Copyright (C) 2002 Rice1964

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

#include <vector>

#include <stdarg.h>

#include <SDL_opengl.h>

#include "m64p_types.h"
#include "m64p_plugin.h"
#include "osal_dynamiclib.h"

#include "Config.h"
#include "Debugger.h"
#include "DeviceBuilder.h"
#include "FrameBuffer.h"
#include "GraphicsContext.h"
#include "Render.h"
#include "RSP_Parser.h"
#include "TextureFilters.h"
#include "TextureManager.h"
#include "Video.h"
#include "version.h"

//=======================================================
// local variables

static void (*l_DebugCallback)(void *, int, const char *) = NULL;
static void *l_DebugCallContext = NULL;
static int l_PluginInit = 0;

//=======================================================
// global variables

PluginStatus  status;
GFX_INFO      g_GraphicsInfo;
CCritSect     g_CritialSection;

unsigned int   g_dwRamSize = 0x400000;
unsigned int  *g_pRDRAMu32 = NULL;
signed char   *g_pRDRAMs8 = NULL;
unsigned char *g_pRDRAMu8 = NULL;

RECT frameWriteByCPURect;
std::vector<RECT> frameWriteByCPURects;
RECT frameWriteByCPURectArray[20][20];
bool frameWriteByCPURectFlag[20][20];
std::vector<uint32> frameWriteRecord;

void (*renderCallback)() = NULL;

/* definitions of pointers to Core config functions */
ptr_ConfigOpenSection      ConfigOpenSection = NULL;
ptr_ConfigSetParameter     ConfigSetParameter = NULL;
ptr_ConfigGetParameter     ConfigGetParameter = NULL;
ptr_ConfigGetParameterHelp ConfigGetParameterHelp = NULL;
ptr_ConfigSetDefaultInt    ConfigSetDefaultInt = NULL;
ptr_ConfigSetDefaultFloat  ConfigSetDefaultFloat = NULL;
ptr_ConfigSetDefaultBool   ConfigSetDefaultBool = NULL;
ptr_ConfigSetDefaultString ConfigSetDefaultString = NULL;
ptr_ConfigGetParamInt      ConfigGetParamInt = NULL;
ptr_ConfigGetParamFloat    ConfigGetParamFloat = NULL;
ptr_ConfigGetParamBool     ConfigGetParamBool = NULL;
ptr_ConfigGetParamString   ConfigGetParamString = NULL;

ptr_ConfigGetSharedDataFilepath ConfigGetSharedDataFilepath = NULL;
ptr_ConfigGetUserConfigPath     ConfigGetUserConfigPath = NULL;
ptr_ConfigGetUserDataPath       ConfigGetUserDataPath = NULL;
ptr_ConfigGetUserCachePath      ConfigGetUserCachePath = NULL;

/* definitions of pointers to Core video extension functions */
ptr_VidExt_Init                  CoreVideo_Init = NULL;
ptr_VidExt_Quit                  CoreVideo_Quit = NULL;
ptr_VidExt_ListFullscreenModes   CoreVideo_ListFullscreenModes = NULL;
ptr_VidExt_SetVideoMode          CoreVideo_SetVideoMode = NULL;
ptr_VidExt_SetCaption            CoreVideo_SetCaption = NULL;
ptr_VidExt_ToggleFullScreen      CoreVideo_ToggleFullScreen = NULL;
ptr_VidExt_GL_GetProcAddress     CoreVideo_GL_GetProcAddress = NULL;
ptr_VidExt_GL_SetAttribute       CoreVideo_GL_SetAttribute = NULL;
ptr_VidExt_GL_SwapBuffers        CoreVideo_GL_SwapBuffers = NULL;

//---------------------------------------------------------------------------------------
// Forward function declarations

extern "C" EXPORT void CALL RomClosed(void);

//---------------------------------------------------------------------------------------
// Static (local) functions
static void ChangeWindowStep2()
{
    status.bDisableFPS = true;
    windowSetting.bDisplayFullscreen = !windowSetting.bDisplayFullscreen;
    g_CritialSection.Lock();
    windowSetting.bDisplayFullscreen = CGraphicsContext::Get()->ToggleFullscreen();

    CGraphicsContext::Get()->Clear(CLEAR_COLOR_AND_DEPTH_BUFFER);
    CGraphicsContext::Get()->UpdateFrame();
    CGraphicsContext::Get()->Clear(CLEAR_COLOR_AND_DEPTH_BUFFER);
    CGraphicsContext::Get()->UpdateFrame();
    CGraphicsContext::Get()->Clear(CLEAR_COLOR_AND_DEPTH_BUFFER);
    CGraphicsContext::Get()->UpdateFrame();
    g_CritialSection.Unlock();
    status.bDisableFPS = false;
    status.ToToggleFullScreen = FALSE;
}

static void UpdateScreenStep2 (void)
{
    status.bVIOriginIsUpdated = false;

    if( status.ToToggleFullScreen && status.gDlistCount > 0 )
    {
        ChangeWindowStep2();
        return;
    }

    g_CritialSection.Lock();
    if( status.bHandleN64RenderTexture )
        g_pFrameBufferManager->CloseRenderTexture(true);
    
    g_pFrameBufferManager->SetAddrBeDisplayed(*g_GraphicsInfo.VI_ORIGIN_REG);

    if( status.gDlistCount == 0 )
    {
        // CPU frame buffer update
        uint32 width = *g_GraphicsInfo.VI_WIDTH_REG;
        if( (*g_GraphicsInfo.VI_ORIGIN_REG & (g_dwRamSize-1) ) > width*2 && *g_GraphicsInfo.VI_H_START_REG != 0 && width != 0 )
        {
            SetVIScales();
            CRender::GetRender()->DrawFrameBuffer(true);
            CGraphicsContext::Get()->UpdateFrame();
        }
        g_CritialSection.Unlock();
        return;
    }

    TXTRBUF_DETAIL_DUMP(TRACE1("VI ORIG is updated to %08X", *g_GraphicsInfo.VI_ORIGIN_REG));

    if( currentRomOptions.screenUpdateSetting == SCREEN_UPDATE_AT_VI_UPDATE )
    {
        CGraphicsContext::Get()->UpdateFrame();

        DEBUGGER_IF_DUMP( pauseAtNext, TRACE1("Update Screen: VIORIG=%08X", *g_GraphicsInfo.VI_ORIGIN_REG));
        DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_FRAME);
        DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_SET_CIMG);
        g_CritialSection.Unlock();
        return;
    }

    TXTRBUF_DETAIL_DUMP(TRACE1("VI ORIG is updated to %08X", *g_GraphicsInfo.VI_ORIGIN_REG));

    if( currentRomOptions.screenUpdateSetting == SCREEN_UPDATE_AT_VI_UPDATE_AND_DRAWN )
    {
        if( status.bScreenIsDrawn )
        {
            CGraphicsContext::Get()->UpdateFrame();
            DEBUGGER_IF_DUMP( pauseAtNext, TRACE1("Update Screen: VIORIG=%08X", *g_GraphicsInfo.VI_ORIGIN_REG));
        }
        else
        {
            DEBUGGER_IF_DUMP( pauseAtNext, TRACE1("Skip Screen Update: VIORIG=%08X", *g_GraphicsInfo.VI_ORIGIN_REG));
        }

        DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_FRAME);
        DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_SET_CIMG);
        g_CritialSection.Unlock();
        return;
    }

    if( currentRomOptions.screenUpdateSetting==SCREEN_UPDATE_AT_VI_CHANGE )
    {

        if( *g_GraphicsInfo.VI_ORIGIN_REG != status.curVIOriginReg )
        {
            if( *g_GraphicsInfo.VI_ORIGIN_REG < status.curDisplayBuffer || *g_GraphicsInfo.VI_ORIGIN_REG > status.curDisplayBuffer+0x2000  )
            {
                status.curDisplayBuffer = *g_GraphicsInfo.VI_ORIGIN_REG;
                status.curVIOriginReg = status.curDisplayBuffer;
                //status.curRenderBuffer = NULL;

                CGraphicsContext::Get()->UpdateFrame();
                DEBUGGER_IF_DUMP( pauseAtNext, TRACE1("Update Screen: VIORIG=%08X", *g_GraphicsInfo.VI_ORIGIN_REG));
                DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_FRAME);
                DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_SET_CIMG);
            }
            else
            {
                status.curDisplayBuffer = *g_GraphicsInfo.VI_ORIGIN_REG;
                status.curVIOriginReg = status.curDisplayBuffer;
                DEBUGGER_PAUSE_AND_DUMP_NO_UPDATE(NEXT_FRAME, {DebuggerAppendMsg("Skip Screen Update, closed to the display buffer, VIORIG=%08X", *g_GraphicsInfo.VI_ORIGIN_REG);});
            }
        }
        else
        {
            DEBUGGER_PAUSE_AND_DUMP_NO_UPDATE(NEXT_FRAME, {DebuggerAppendMsg("Skip Screen Update, the same VIORIG=%08X", *g_GraphicsInfo.VI_ORIGIN_REG);});
        }

        g_CritialSection.Unlock();
        return;
    }

    if( currentRomOptions.screenUpdateSetting >= SCREEN_UPDATE_AT_1ST_CI_CHANGE )
    {
        status.bVIOriginIsUpdated=true;
        DEBUGGER_PAUSE_AND_DUMP_NO_UPDATE(NEXT_FRAME, {DebuggerAppendMsg("VI ORIG is updated to %08X", *g_GraphicsInfo.VI_ORIGIN_REG);});
        g_CritialSection.Unlock();
        return;
    }

    DEBUGGER_IF_DUMP( pauseAtNext, TRACE1("VI is updated, No screen update: VIORIG=%08X", *g_GraphicsInfo.VI_ORIGIN_REG));
    DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_FRAME);
    DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_SET_CIMG);

    g_CritialSection.Unlock();
}

static void ProcessDListStep2(void)
{
    g_CritialSection.Lock();
    if( status.toShowCFB )
    {
        CRender::GetRender()->DrawFrameBuffer(true);
        status.toShowCFB = false;
    }

    try
    {
        DLParser_Process((OSTask *)(g_GraphicsInfo.DMEM + 0x0FC0));
    }
    catch (...)
    {
        TRACE0("Unknown Error in ProcessDList");
        TriggerDPInterrupt();
        TriggerSPInterrupt();
    }

    g_CritialSection.Unlock();
}   

static bool StartVideo(void)
{
    windowSetting.dps = windowSetting.fps = -1;
    windowSetting.lastSecDlistCount = windowSetting.lastSecFrameCount = 0xFFFFFFFF;

    g_CritialSection.Lock();

    memcpy(&g_curRomInfo.romheader, g_GraphicsInfo.HEADER, sizeof(ROMHeader));
    unsigned char *puc = (unsigned char *) &g_curRomInfo.romheader;
    unsigned int i;
    unsigned char temp;
    for (i = 0; i < sizeof(ROMHeader); i += 4) /* byte-swap the ROM header */
    {
        temp     = puc[i];
        puc[i]   = puc[i+3];
        puc[i+3] = temp;
        temp     = puc[i+1];
        puc[i+1] = puc[i+2];
        puc[i+2] = temp;
    }

    ROM_GetRomNameFromHeader(g_curRomInfo.szGameName, &g_curRomInfo.romheader);
    Ini_GetRomOptions(&g_curRomInfo);
    char *p = (char *) g_curRomInfo.szGameName + (strlen((char *) g_curRomInfo.szGameName) -1);     // -1 to skip null
    while (p >= (char *) g_curRomInfo.szGameName)
    {
        if( *p == ':' || *p == '\\' || *p == '/' )
            *p = '-';
        p--;
    }

    GenerateCurrentRomOptions();
    status.dwTvSystem = CountryCodeToTVSystem(g_curRomInfo.romheader.nCountryID);
    if( status.dwTvSystem == TV_SYSTEM_NTSC )
        status.fRatio = 0.75f;
    else
        status.fRatio = 9/11.0f;;
    
    InitExternalTextures();

    try {
        CDeviceBuilder::GetBuilder()->CreateGraphicsContext();
        CGraphicsContext::InitWindowInfo();

        bool res = CGraphicsContext::Get()->Initialize(640, 480, !windowSetting.bDisplayFullscreen);
        if (!res)
        {
            g_CritialSection.Unlock();
            return false;
        }
        CDeviceBuilder::GetBuilder()->CreateRender();
        CRender::GetRender()->Initialize();
        DLParser_Init();
        status.bGameIsRunning = true;
    }
    catch(...)
    {
        DebugMessage(M64MSG_ERROR, "Exception caught while starting video renderer");
        throw 0;
    }
   
    g_CritialSection.Unlock();
    return true;
}

static void StopVideo()
{
    g_CritialSection.Lock();
    status.bGameIsRunning = false;

    try {
        CloseExternalTextures();

        // Kill all textures?
        gTextureManager.RecycleAllTextures();
        gTextureManager.CleanUp();
        RDP_Cleanup();

        CDeviceBuilder::GetBuilder()->DeleteRender();
        CGraphicsContext::Get()->CleanUp();
        CDeviceBuilder::GetBuilder()->DeleteGraphicsContext();
        }
    catch(...)
    {
        TRACE0("Some exceptions during RomClosed");
    }

    g_CritialSection.Unlock();
    windowSetting.dps = windowSetting.fps = -1;
    windowSetting.lastSecDlistCount = windowSetting.lastSecFrameCount = 0xFFFFFFFF;
    status.gDlistCount = status.gFrameCount = 0;

}

//---------------------------------------------------------------------------------------
// Global functions, for use by other source files in this plugin

void SetVIScales()
{
    if( g_curRomInfo.VIHeight>0 && g_curRomInfo.VIWidth>0 )
    {
        windowSetting.fViWidth = windowSetting.uViWidth = g_curRomInfo.VIWidth;
        windowSetting.fViHeight = windowSetting.uViHeight = g_curRomInfo.VIHeight;
    }
    else if( g_curRomInfo.UseCIWidthAndRatio && g_CI.dwWidth )
    {
        windowSetting.fViWidth = windowSetting.uViWidth = g_CI.dwWidth;
        windowSetting.fViHeight = windowSetting.uViHeight = 
            g_curRomInfo.UseCIWidthAndRatio == USE_CI_WIDTH_AND_RATIO_FOR_NTSC ? g_CI.dwWidth/4*3 : g_CI.dwWidth/11*9;
    }
    else
    {
        float xscale, yscale;
        uint32 val = *g_GraphicsInfo.VI_X_SCALE_REG & 0xFFF;
        xscale = (float)val / (1<<10);
        uint32 start = *g_GraphicsInfo.VI_H_START_REG >> 16;
        uint32 end = *g_GraphicsInfo.VI_H_START_REG&0xFFFF;
        uint32 width = *g_GraphicsInfo.VI_WIDTH_REG;
        windowSetting.fViWidth = (end-start)*xscale;
        if( abs((int)(windowSetting.fViWidth - width) ) < 8 ) 
        {
            windowSetting.fViWidth = (float)width;
        }
        else
        {
            DebuggerAppendMsg("fViWidth = %f, Width Reg=%d", windowSetting.fViWidth, width);
        }

        val = (*g_GraphicsInfo.VI_Y_SCALE_REG & 0xFFF);// - ((*g_GraphicsInfo.VI_Y_SCALE_REG>>16) & 0xFFF);
        if( val == 0x3FF )  val = 0x400;
        yscale = (float)val / (1<<10);
        start = *g_GraphicsInfo.VI_V_START_REG >> 16;
        end = *g_GraphicsInfo.VI_V_START_REG&0xFFFF;
        windowSetting.fViHeight = (end-start)/2*yscale;

        if( yscale == 0 )
        {
            windowSetting.fViHeight = windowSetting.fViWidth*status.fRatio;
        }
        else
        {
            if( *g_GraphicsInfo.VI_WIDTH_REG > 0x300 ) 
                windowSetting.fViHeight *= 2;

            if( windowSetting.fViWidth*status.fRatio > windowSetting.fViHeight && (*g_GraphicsInfo.VI_X_SCALE_REG & 0xFF) != 0 )
            {
                if( abs(int(windowSetting.fViWidth*status.fRatio - windowSetting.fViHeight)) < 8 )
                {
                    windowSetting.fViHeight = windowSetting.fViWidth*status.fRatio;
                }
                /*
                else
                {
                    if( abs(windowSetting.fViWidth*status.fRatio-windowSetting.fViHeight) > windowSetting.fViWidth*0.1f )
                    {
                        if( status.fRatio > 0.8 )
                            windowSetting.fViHeight = windowSetting.fViWidth*3/4;
                        //windowSetting.fViHeight = (*g_GraphicsInfo.VI_V_SYNC_REG - 0x2C)/2;
                    }
                }
                */
            }
            
            if( windowSetting.fViHeight<100 || windowSetting.fViWidth<100 )
            {
                //At sometime, value in VI_H_START_REG or VI_V_START_REG are 0
                windowSetting.fViWidth = (float)*g_GraphicsInfo.VI_WIDTH_REG;
                windowSetting.fViHeight = windowSetting.fViWidth*status.fRatio;
            }
        }

        windowSetting.uViWidth = (unsigned short)(windowSetting.fViWidth/4);
        windowSetting.fViWidth = windowSetting.uViWidth *= 4;

        windowSetting.uViHeight = (unsigned short)(windowSetting.fViHeight/4);
        windowSetting.fViHeight = windowSetting.uViHeight *= 4;
        uint16 optimizeHeight = (uint16)(windowSetting.uViWidth*status.fRatio);
        optimizeHeight &= ~3;

        uint16 optimizeHeight2 = (uint16)(windowSetting.uViWidth*3/4);
        optimizeHeight2 &= ~3;

        if( windowSetting.uViHeight != optimizeHeight && windowSetting.uViHeight != optimizeHeight2 )
        {
            if( abs(windowSetting.uViHeight-optimizeHeight) <= 8 )
                windowSetting.fViHeight = windowSetting.uViHeight = optimizeHeight;
            else if( abs(windowSetting.uViHeight-optimizeHeight2) <= 8 )
                windowSetting.fViHeight = windowSetting.uViHeight = optimizeHeight2;
        }


        if( gRDP.scissor.left == 0 && gRDP.scissor.top == 0 && gRDP.scissor.right != 0 )
        {
            if( (*g_GraphicsInfo.VI_X_SCALE_REG & 0xFF) != 0x0 && gRDP.scissor.right == windowSetting.uViWidth )
            {
                // Mario Tennis
                if( abs(int( windowSetting.fViHeight - gRDP.scissor.bottom )) < 8 )
                {
                    windowSetting.fViHeight = windowSetting.uViHeight = gRDP.scissor.bottom;
                }
                else if( windowSetting.fViHeight < gRDP.scissor.bottom )
                {
                    windowSetting.fViHeight = windowSetting.uViHeight = gRDP.scissor.bottom;
                }
                windowSetting.fViHeight = windowSetting.uViHeight = gRDP.scissor.bottom;
            }
            else if( gRDP.scissor.right == windowSetting.uViWidth - 1 && gRDP.scissor.bottom != 0 )
            {
                if( windowSetting.uViHeight != optimizeHeight && windowSetting.uViHeight != optimizeHeight2 )
                {
                    if( status.fRatio != 0.75 && windowSetting.fViHeight > optimizeHeight/2 )
                    {
                        windowSetting.fViHeight = windowSetting.uViHeight = gRDP.scissor.bottom + gRDP.scissor.top + 1;
                    }
                }
            }
            else if( gRDP.scissor.right == windowSetting.uViWidth && gRDP.scissor.bottom != 0  && status.fRatio != 0.75 )
            {
                if( windowSetting.uViHeight != optimizeHeight && windowSetting.uViHeight != optimizeHeight2 )
                {
                    if( status.fRatio != 0.75 && windowSetting.fViHeight > optimizeHeight/2 )
                    {
                        windowSetting.fViHeight = windowSetting.uViHeight = gRDP.scissor.bottom + gRDP.scissor.top + 1;
                    }
                }
            }
        }
    }
    SetScreenMult(windowSetting.uDisplayWidth/windowSetting.fViWidth, windowSetting.uDisplayHeight/windowSetting.fViHeight);
}

void TriggerDPInterrupt(void)
{
    *(g_GraphicsInfo.MI_INTR_REG) |= MI_INTR_DP;
    g_GraphicsInfo.CheckInterrupts();
}

void TriggerSPInterrupt(void)
{
    *(g_GraphicsInfo.MI_INTR_REG) |= MI_INTR_SP;
    g_GraphicsInfo.CheckInterrupts();
}

void _VIDEO_DisplayTemporaryMessage(const char *Message)
{
}

void DebugMessage(int level, const char *message, ...)
{
  char msgbuf[1024];
  va_list args;

  if (l_DebugCallback == NULL)
      return;

  va_start(args, message);
  vsprintf(msgbuf, message, args);

  (*l_DebugCallback)(l_DebugCallContext, level, msgbuf);

  va_end(args);
}

//---------------------------------------------------------------------------------------
// Global functions, exported for use by the core library

// since these functions are exported, they need to have C-style names
#ifdef __cplusplus
extern "C" {
#endif

/* Mupen64Plus plugin functions */
EXPORT m64p_error CALL PluginStartup(m64p_dynlib_handle CoreLibHandle, void *Context,
                                   void (*DebugCallback)(void *, int, const char *))
{
    if (l_PluginInit)
        return M64ERR_ALREADY_INIT;

    /* first thing is to set the callback function for debug info */
    l_DebugCallback = DebugCallback;
    l_DebugCallContext = Context;

    /* Get the core config function pointers from the library handle */
    ConfigOpenSection = (ptr_ConfigOpenSection) osal_dynlib_getproc(CoreLibHandle, "ConfigOpenSection");
    ConfigSetParameter = (ptr_ConfigSetParameter) osal_dynlib_getproc(CoreLibHandle, "ConfigSetParameter");
    ConfigGetParameter = (ptr_ConfigGetParameter) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParameter");
    ConfigSetDefaultInt = (ptr_ConfigSetDefaultInt) osal_dynlib_getproc(CoreLibHandle, "ConfigSetDefaultInt");
    ConfigSetDefaultFloat = (ptr_ConfigSetDefaultFloat) osal_dynlib_getproc(CoreLibHandle, "ConfigSetDefaultFloat");
    ConfigSetDefaultBool = (ptr_ConfigSetDefaultBool) osal_dynlib_getproc(CoreLibHandle, "ConfigSetDefaultBool");
    ConfigSetDefaultString = (ptr_ConfigSetDefaultString) osal_dynlib_getproc(CoreLibHandle, "ConfigSetDefaultString");
    ConfigGetParamInt = (ptr_ConfigGetParamInt) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParamInt");
    ConfigGetParamFloat = (ptr_ConfigGetParamFloat) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParamFloat");
    ConfigGetParamBool = (ptr_ConfigGetParamBool) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParamBool");
    ConfigGetParamString = (ptr_ConfigGetParamString) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParamString");

    ConfigGetSharedDataFilepath = (ptr_ConfigGetSharedDataFilepath) osal_dynlib_getproc(CoreLibHandle, "ConfigGetSharedDataFilepath");
    ConfigGetUserConfigPath = (ptr_ConfigGetUserConfigPath) osal_dynlib_getproc(CoreLibHandle, "ConfigGetUserConfigPath");
    ConfigGetUserDataPath = (ptr_ConfigGetUserDataPath) osal_dynlib_getproc(CoreLibHandle, "ConfigGetUserDataPath");
    ConfigGetUserCachePath = (ptr_ConfigGetUserCachePath) osal_dynlib_getproc(CoreLibHandle, "ConfigGetUserCachePath");

    if (!ConfigOpenSection || !ConfigSetParameter || !ConfigGetParameter ||
        !ConfigSetDefaultInt || !ConfigSetDefaultFloat || !ConfigSetDefaultBool || !ConfigSetDefaultString ||
        !ConfigGetParamInt   || !ConfigGetParamFloat   || !ConfigGetParamBool   || !ConfigGetParamString ||
        !ConfigGetSharedDataFilepath || !ConfigGetUserConfigPath || !ConfigGetUserDataPath || !ConfigGetUserCachePath)
    {
        DebugMessage(M64MSG_ERROR, "Couldn't connect to Core configuration functions");
        return M64ERR_INCOMPATIBLE;
    }

    /* Get the core Video Extension function pointers from the library handle */
    CoreVideo_Init = (ptr_VidExt_Init) osal_dynlib_getproc(CoreLibHandle, "VidExt_Init");
    CoreVideo_Quit = (ptr_VidExt_Quit) osal_dynlib_getproc(CoreLibHandle, "VidExt_Quit");
    CoreVideo_ListFullscreenModes = (ptr_VidExt_ListFullscreenModes) osal_dynlib_getproc(CoreLibHandle, "VidExt_ListFullscreenModes");
    CoreVideo_SetVideoMode = (ptr_VidExt_SetVideoMode) osal_dynlib_getproc(CoreLibHandle, "VidExt_SetVideoMode");
    CoreVideo_SetCaption = (ptr_VidExt_SetCaption) osal_dynlib_getproc(CoreLibHandle, "VidExt_SetCaption");
    CoreVideo_ToggleFullScreen = (ptr_VidExt_ToggleFullScreen) osal_dynlib_getproc(CoreLibHandle, "VidExt_ToggleFullScreen");
    CoreVideo_GL_GetProcAddress = (ptr_VidExt_GL_GetProcAddress) osal_dynlib_getproc(CoreLibHandle, "VidExt_GL_GetProcAddress");
    CoreVideo_GL_SetAttribute = (ptr_VidExt_GL_SetAttribute) osal_dynlib_getproc(CoreLibHandle, "VidExt_GL_SetAttribute");
    CoreVideo_GL_SwapBuffers = (ptr_VidExt_GL_SwapBuffers) osal_dynlib_getproc(CoreLibHandle, "VidExt_GL_SwapBuffers");

    if (!CoreVideo_Init || !CoreVideo_Quit || !CoreVideo_ListFullscreenModes || !CoreVideo_SetVideoMode ||
        !CoreVideo_SetCaption || !CoreVideo_ToggleFullScreen || !CoreVideo_GL_GetProcAddress ||
        !CoreVideo_GL_SetAttribute || !CoreVideo_GL_SwapBuffers)
    {
        DebugMessage(M64MSG_ERROR, "Couldn't connect to Core video extension functions");
        return M64ERR_INCOMPATIBLE;
    }

    /* open config section handles and set parameter default values */
    if (!InitConfiguration())
        return M64ERR_INTERNAL;

    l_PluginInit = 1;
    return M64ERR_SUCCESS;
}

EXPORT m64p_error CALL PluginShutdown(void)
{
    if (!l_PluginInit)
        return M64ERR_NOT_INIT;

    if( status.bGameIsRunning )
    {
        RomClosed();
    }
    if (bIniIsChanged)
    {
        WriteIniFile();
        TRACE0("Write back INI file");
    }

    /* reset some local variables */
    l_DebugCallback = NULL;
    l_DebugCallContext = NULL;

    l_PluginInit = 0;
    return M64ERR_SUCCESS;
}

EXPORT m64p_error CALL PluginGetVersion(m64p_plugin_type *PluginType, int *PluginVersion, int *APIVersion, const char **PluginNamePtr, int *Capabilities)
{
    /* set version info */
    if (PluginType != NULL)
        *PluginType = M64PLUGIN_GFX;

    if (PluginVersion != NULL)
        *PluginVersion = PLUGIN_VERSION;

    if (APIVersion != NULL)
        *APIVersion = PLUGIN_API_VERSION;
    
    if (PluginNamePtr != NULL)
        *PluginNamePtr = PLUGIN_NAME;

    if (Capabilities != NULL)
    {
        *Capabilities = 0;
    }
                    
    return M64ERR_SUCCESS;
}

//-------------------------------------------------------------------------------------


EXPORT void CALL ChangeWindow (void)
{
    if( status.ToToggleFullScreen )
        status.ToToggleFullScreen = FALSE;
    else
        status.ToToggleFullScreen = TRUE;
}

//---------------------------------------------------------------------------------------

EXPORT void CALL MoveScreen (int xpos, int ypos)
{ 
}

//---------------------------------------------------------------------------------------
EXPORT void CALL RomClosed(void)
{
    TRACE0("To stop video");
    Ini_StoreRomOptions(&g_curRomInfo);
    StopVideo();
    TRACE0("Video is stopped");
}

EXPORT int CALL RomOpen(void)
{
    /* Read RiceVideoLinux.ini file, set up internal variables by reading values from core configuration API */
    LoadConfiguration();

    if( g_CritialSection.IsLocked() )
    {
        g_CritialSection.Unlock();
        TRACE0("g_CritialSection is locked when game is starting, unlock it now.");
    }
    status.bDisableFPS=false;

   g_dwRamSize = 0x800000;
    
#ifdef DEBUGGER
    if( debuggerPause )
    {
        debuggerPause = FALSE;
        usleep(100 * 1000);
    }
#endif

    if (!StartVideo())
        return 0;

    return 1;
}


//---------------------------------------------------------------------------------------
EXPORT void CALL UpdateScreen(void)
{
    if(options.bShowFPS)
    {
        static unsigned int lastTick=0;
        static int frames=0;
        unsigned int nowTick = SDL_GetTicks();
        frames++;
        if(lastTick + 5000 <= nowTick)
        {
            char caption[200];
            sprintf(caption, "%s v%i.%i.%i - %.3f VI/S", PLUGIN_NAME, VERSION_PRINTF_SPLIT(PLUGIN_VERSION), frames/5.0);
            CoreVideo_SetCaption(caption);
            frames = 0;
            lastTick = nowTick;
        }
    }
    UpdateScreenStep2();
}

//---------------------------------------------------------------------------------------

EXPORT void CALL ViStatusChanged(void)
{
    g_CritialSection.Lock();
    SetVIScales();
    CRender::g_pRender->UpdateClipRectangle();
    g_CritialSection.Unlock();
}

//---------------------------------------------------------------------------------------
EXPORT void CALL ViWidthChanged(void)
{
    g_CritialSection.Lock();
    SetVIScales();
    CRender::g_pRender->UpdateClipRectangle();
    g_CritialSection.Unlock();
}

EXPORT BOOL CALL InitiateGFX(GFX_INFO Gfx_Info)
{
    memset(&status, 0, sizeof(status));
    memcpy(&g_GraphicsInfo, &Gfx_Info, sizeof(GFX_INFO));

    g_pRDRAMu8          = Gfx_Info.RDRAM;
    g_pRDRAMu32         = (uint32*)Gfx_Info.RDRAM;
    g_pRDRAMs8          = (signed char *)Gfx_Info.RDRAM;

    windowSetting.fViWidth = 320;
    windowSetting.fViHeight = 240;
    status.ToToggleFullScreen = FALSE;
    status.bDisableFPS=false;

    if (!InitConfiguration())
    {
        DebugMessage(M64MSG_ERROR, "Failed to read configuration data");
        return FALSE;
    }

    CGraphicsContext::InitWindowInfo();
    CGraphicsContext::InitDeviceParameters();

    return(TRUE);
}

//---------------------------------------------------------------------------------------

EXPORT void CALL ProcessRDPList(void)
{
    try
    {
        RDP_DLParser_Process();
    }
    catch (...)
    {
        TRACE0("Unknown Error in ProcessRDPList");
        TriggerDPInterrupt();
        TriggerSPInterrupt();
    }
}   

EXPORT void CALL ProcessDList(void)
{
    ProcessDListStep2();
}   

//---------------------------------------------------------------------------------------

/******************************************************************
  Function: FrameBufferRead
  Purpose:  This function is called to notify the dll that the
            frame buffer memory is beening read at the given address.
            DLL should copy content from its render buffer to the frame buffer
            in N64 RDRAM
            DLL is responsible to maintain its own frame buffer memory addr list
            DLL should copy 4KB block content back to RDRAM frame buffer.
            Emulator should not call this function again if other memory
            is read within the same 4KB range

            Since depth buffer is also being watched, the reported addr
            may belong to depth buffer
  input:    addr        rdram address
            val         val
            size        1 = uint8, 2 = uint16, 4 = uint32
  output:   none
*******************************************************************/ 

EXPORT void CALL FBRead(uint32 addr)
{
    g_pFrameBufferManager->FrameBufferReadByCPU(addr);
}


/******************************************************************
  Function: FrameBufferWrite
  Purpose:  This function is called to notify the dll that the
            frame buffer has been modified by CPU at the given address.

            Since depth buffer is also being watched, the reported addr
            may belong to depth buffer

  input:    addr        rdram address
            val         val
            size        1 = uint8, 2 = uint16, 4 = uint32
  output:   none
*******************************************************************/ 

EXPORT void CALL FBWrite(uint32 addr, uint32 size)
{
    g_pFrameBufferManager->FrameBufferWriteByCPU(addr, size);
}

/************************************************************************
Function: FBGetFrameBufferInfo
Purpose:  This function is called by the emulator core to retrieve frame
          buffer information from the video plugin in order to be able
          to notify the video plugin about CPU frame buffer read/write
          operations

          size:
            = 1     byte
            = 2     word (16 bit) <-- this is N64 default depth buffer format
            = 4     dword (32 bit)

          when frame buffer information is not available yet, set all values
          in the FrameBufferInfo structure to 0

input:    FrameBufferInfo pinfo[6]
          pinfo is pointed to a FrameBufferInfo structure which to be
          filled in by this function
output:   Values are return in the FrameBufferInfo structure
          Plugin can return up to 6 frame buffer info
 ************************************************************************/

EXPORT void CALL FBGetFrameBufferInfo(void *p)
{
    FrameBufferInfo * pinfo = (FrameBufferInfo *)p;
    memset(pinfo,0,sizeof(FrameBufferInfo)*6);

    //if( g_ZI.dwAddr == 0 )
    //{
    //  memset(pinfo,0,sizeof(FrameBufferInfo)*6);
    //}
    //else
    {
        for (int i=0; i<5; i++ )
        {
            if( status.gDlistCount-g_RecentCIInfo[i].lastUsedFrame > 30 || g_RecentCIInfo[i].lastUsedFrame == 0 )
            {
                //memset(&pinfo[i],0,sizeof(FrameBufferInfo));
            }
            else
            {
                pinfo[i].addr = g_RecentCIInfo[i].dwAddr;
                pinfo[i].size = 2;
                pinfo[i].width = g_RecentCIInfo[i].dwWidth;
                pinfo[i].height = g_RecentCIInfo[i].dwHeight;
                TXTRBUF_DETAIL_DUMP(TRACE3("Protect 0x%08X (%d,%d)", g_RecentCIInfo[i].dwAddr, g_RecentCIInfo[i].dwWidth, g_RecentCIInfo[i].dwHeight));
                pinfo[5].width = g_RecentCIInfo[i].dwWidth;
                pinfo[5].height = g_RecentCIInfo[i].dwHeight;
            }
        }

        pinfo[5].addr = g_ZI.dwAddr;
        //pinfo->size = g_RecentCIInfo[5].dwSize;
        pinfo[5].size = 2;
        TXTRBUF_DETAIL_DUMP(TRACE3("Protect 0x%08X (%d,%d)", pinfo[5].addr, pinfo[5].width, pinfo[5].height));
    }
}

// Plugin spec 1.3 functions
EXPORT void CALL ShowCFB(void)
{
    status.toShowCFB = true;
}

//void ReadScreen( void **dest, int *width, int *height )
EXPORT void CALL ReadScreen(void **dest, int *width, int *height)
{
   *width = windowSetting.uDisplayWidth;
   *height = windowSetting.uDisplayHeight;
   
   *dest = malloc( windowSetting.uDisplayHeight * windowSetting.uDisplayWidth * 3 );
   if (*dest == 0)
     return;
   
   GLint oldMode;
   glGetIntegerv( GL_READ_BUFFER, &oldMode );
   glReadBuffer( GL_FRONT );
   //      glReadBuffer( GL_BACK );
   glReadPixels( 0, 0, windowSetting.uDisplayWidth, windowSetting.uDisplayHeight,
         GL_RGB, GL_UNSIGNED_BYTE, *dest );
   glReadBuffer( oldMode );
}
    

EXPORT void CALL SetRenderingCallback(void (*callback)())
{
    renderCallback = callback;
}

#ifdef __cplusplus
}
#endif

